I.
Map Games
Page 2
I.10.
Get To Know Israel Game
This
game is designed for a large group of 30-50 participants who are unfamiliar
with Israel.
The aim of this game is to help participants be aware of the geographical
position of towns and areas in Israel, to become familiar with their names
and a little about them, to learn a few words in Hebrew, and of course
to have a good time!
http://www.jajz-ed.org.il/100/PLACES/places.html
You will need pen or pencil for each team; pad of paper for each team,
with ten sheets of paper; blackboard and chalk, or poster board and marker
pens (felt tip pens); a map of Israel for each player.
The game includes ten game cards and ten
answer cards. The game cards should be
cut out and stuck onto cardboard, if possible.
The leader divides the group into teams of 5 or
6 - no more than 8 teams. Each team receives a pad of ten sheets of paper
(answer sheets) and a pen or pencil. Each player should have a map.
The team should choose a name and write the name on each sheet of answer
sheet. Then they should write the card number on each sheet, making out
a sheet for each card from one to ten.
The leader should draw a key to the map on the
blackboard/poster board:
Town
Small town
Kibbutz/village
Historical site
Explain to everyone that there are ten cards in
the game. On each card there are ten points, related to the title of that
card. Teams must try to answer as many questions as possible correctly.
If they find one question very difficult it may be better to abandon it
and move on to another card. There will not be enough time to do all the
cards, in any case.
Each team is given one card, at random, to start the game and they have
2.5 minutes per round (card). On completing the card they must hand it
to the leader, together with their answer sheet, and they will then receive
the next card. The game continues in this fashion.
The leader should mark the blackboard or bristol board in advance with
a table, putting the team names on the horizontal axis and the numbers
of the game cards on the vertical axis.
When the cards come back to the leader s/he should mark them and put the
score up on the board. Each card has ten points, one for each question
unless otherwise stated.
The leader stops the game when the first team finishes all the cards,
or if the excitement is waning; in any case, after no more than 30 minutes.
The leader should encourage the groups from time to time; announce who
is currently in the lead, and how much time is left, and so on, to keep
up the level of competition and excitement.
After the scoring,
and the prizes, the leader should sum up the game with the members of
the group. Correct answers to be found on …
I.11. Go
Fish/Happy Families
http://www.jafi-ed.org.il/50/act/bg/go-fish.html
I.12. Map
it Out
(#3)
on http://www.jafi-ed.org.il/50/act/bank/1.html
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