Games

L. Simulation Games

Contents

 
L.3. Israeli & Diaspora Teenagers Simulation
http://www.jajz-ed.org.il/festivls/zkatz/atz/atzm95e1.html
L.5. The Rise of the Zionist Movement: Final Choices http://www.jajz-ed.org.il/100/act/07zion.html
L.6. The Leadership of Moses - Exodus Simulation Game http://www.jajz-ed.org.il/festivls/pesach/psruen01.html

Preamble

The simulation game is a versatile tool in group work, because it can be used in a variety of situations to accomplish a number of goals in relation to the content and the group.

In simulations, participants are asked to place themselves in an imaginary role and act out a problem, create solutions, or think about an event from the point of view of the characters they are asked to represent. The role play technique helps the participant to feel directly involved in the issue being represented, rather than simply discussing it as something removed. Thus, the simulation of actual or imaginary events creates a sense of immediacy among the group members.

A simulation is essentially an environment with a situation, roles and rules, designed to open up issues, and generate outcomes from the participants or players:
* It offers more scope than a simple role play or improvisation, because of its combination of content with characterization and plot. In simulations, participants generally play the role of someone else, but without engaging in the processes of creative drama.
* Situations can be imaginary, where participants may be playing themselves (especially useful for group dynamics), or they can be based in a streamlined, possibly polarized version of reality (usually a crisis). The parameters of simulations do not cover all the elements of reality, as these can render it unmanageable in content and dynamics.
* Roles can be composites, or based on real personalities; complex simulations require additional content to be provided (maps, documents, web pages) and assignments to enable participants to integrate them in the game..
* The dynamics of a simulation game resemble a flow chart with multiple entries and outcomes. It has to come from somewhere and it must be traveling somewhere else, even if these will be multiple outcomes (different decisions). Participants need to understand their roles and have an opportunity to try them out before addressing the main issue of a game. In more complex games, the momentum is sustained through different coalition-building challenges, time and other pressures, addition of new situation data, individual and group assignments.

Included here are five simulations, which may be used as activities with your group. The subject matter includes a game relating to their perceptions of the world, issues related to Israel, and moments in Jewish History.

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